![]() ![]() Set the Minimum API Level to API level 18 or higher in Other Settings. If you have Vulkan in the Graphics APIs in Other Settings, delete it. To use Fusion Tracker series added in MAXST AR SDK 5.0, please add the following build settings. You can do this by choosing Edit> Preferences from the Unity Editor menu bar. ※ If the Android SDK is not properly configured, the file selection window of the message( Select Android SDK root folder) may appear. To get the license key, please refer to License Manager.Īfter connecting the device, select 'File > Build&Run' In the Inspector window, enter Package Name.Įnter the license key. ![]() In the Platform window, click the Player Settings button. ![]() In the Platform window, select Android and click the Switch Platform button. In the Project View, add scenes from the 'Assets > MaxsARSamples > Scenes' folder. In Unity Editor, select 'File > Build Settings'. To build the MAXST AR SDK sample app for Unity, follow these steps. ※ Moving from the Target scene to the Home scene by pressing the esc key. In Project View, double-click the Home scene in the Assets > MaxsARSamples > Scenes folder. In the Project View, add scenes from the 'Assets > MaxsARSamples > Scenes' folder to 'Build Settings > Scenes In Build' In Unity Editor, select 'File > Build Settings' To run the MAXST AR SDK sample app for Unity, follow these steps. Import MAXST AR SDK for Unity by double-clicking the downloaded MAXST AR SDK Package or by selecting 'Assets / Import Package / Custom Package' from the Unity Editor menu and selecting the downloaded Package. Open the Unity project or create a new one. ※ To use MAXST AR SDK for Unity, you need basic knowledge of Unity development tools and Unity development. We recommend Unity 2018 or later to use MAXST AR SDK in Unity.įor more information on Unity development tools, visit Unity Website. ![]()
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